[Re]generative Pattern Design

The aim of this project is to present a new pattern cutting framework in which digital technology acts as a generative entity.

CONCEPT

[Re]generative Pattern Design is a software program designed and developed by myself that approaches automatic bespoke pattern generation in two different ways. There are two tools available: [g]PD and [Re]gPD. The first tool shows how digital technology can maximise efficiency wether the second tool shows how digital technology can also be used to encourage creativity. [Re]generative Pattern Design can be easily integrated with virtual sampling technologies, as each pattern is saved as a standard DXF file, making the design and development process 100% digital.

[g]PD is a tool that generates traditional bespoke bodice blocks after the user inserts a set of body measurements. You can generate women’s and men’s blocks in just seconds. A tool like this could have a great impact in the fashion industry, being particularly relevant to companies that design bespoke and made to measure garments. It could save a lot of time and materials, especially if combined with digital pattern cutting and virtual sampling.

On the other hand, there is currently a lack of research on the development of innovative digital pattern cutting techniques. Therefore, the other tool, [Re]gPD, proposes a different but supplementary way of using digital technology in pattern cutting. The tool developed creates unusual bodice blocks given a set of body measurements. It can generate infinite bodice blocks for a single set. The generative design framework chosen implies an approach to pattern cutting that could not be implemented manually. The aim is to open a way for the pattern cutting discipline to advance by challenging traditional fashion design processes. The code uses algorithms based on traditional pattern cutting rules that the software itself breaks. The three-dimensional shape that [Re]gPD blocks produce when sewn is difficult to envisage by simply looking at the flat shapes. Therefore, although the software generates two-dimensional shapes, it encourages a subsequent 3D draping process (that could be performed physically or virtually).

Generating blocks with [Re]gPD and draping them with Clo3D